At Adobe MAX this week, I presented a session entitled “Working with Flash Catalyst Projects in Flash Builder 4″ – the recording for this is now available for playback on Adobe TV and I’ve posted the slides below.
The presentation builds on the Exploring Flash Catalyst and Flash Builder workflows article that was published on the Adobe Developer Connection site, but also includes some example code which may help if you wish to explore the use of Flash Catalyst generated skins for custom Flex components that extend SkinnableComponent.
Today we released the beta 2 versions of both Flash Catalyst and Flash Builder on Adobe Labs – if you looked at either of these products at beta 1 but felt they were a bit early for regular usage then I’d encourage you try out these news builds.
With lots of bug fixes and performance improvements in both products, I’m now using these as my regular toolset for RIA design/development – Flash Catalyst in particular has added a significant number of new features over beta 1, including the ability to work with audio/video assets, as well as import and control Flash SWFs that were created in Flash Professional.
I’d like to highlight two updated developer centre articles that I’ve written and also point out a brand new one discussing workflows between Flash Catalyst and Flash Builder:
Flash Catalyst Best Practices (updated for beta 2) A set of hints and tips for designers using Illustrator and Flash Catalyst that will help ensure that projects created in Flash Catalyst will be optimized for use by the development team you’re working with.
Exploring Flash Catalyst and Flash Builder workflows Understand the different workflows that are possible between Flash Catalyst and Flash Builder and learn which is most appropriate for your team and the projects you’re working on.
If you have any comments/feedback on the articles then please do get in touch.
At Flash on the Beach in Brighton this week I spoke with a number of Flash designers and developers, asking what they wanted to see for the Flash Platform in the future – here is what they had to say (3 minute video):
I also asked everyone I spoke to about the importance of the Flash Community and events like Flash on the Beach – here’s what they said on that topic (4 minute video):
Thanks to everyone who went on camera to provide their opinion and thanks to John Davey for another excellent Flash on the Beach conference.
If you’ve got anything to add on these topics then please leave your thoughts in the comments!
At Flash on the Beach in Brighton this week I spoke with a number of Flash designers and developers, asking their thoughts on how Flash Catalyst might impact their workflow for producing rich Internet applications – here is what they had to say (3 minute video):
Following on from the inagural meeting of the Adobe RIA usergroup at Skills Matter in London last month, details of the next two sessions have been published.
The first is an Introduction to BlazeDS and LCDS, taking place next Wednesday (23rd), which will include information about LCDS 3 and the data modeler plug-in for Flash Builder 4. More information about the event and registration details are here.
Then on October 21st, Borre Wessel from Lab49, will present a session covering the development of the Morgan Stanley Matrix application – included will be a discussion on the patterns and practices that made Matrix possible, the challenges faced along the way and guidance for those embarking on a large-scale Flex project. More information about the event and registration details are here.
I hope to see you at one or both of these meetings.
Andrew is a Senior Product Manager at Adobe. The views expressed on this site do not necessarily reflect the views of Adobe Systems Incorporated. More about me.