Archive for the Tag 'workflow'

Adobe MAX session: Flash Catalyst and Builder workflows

At Adobe MAX this week, I presented a session entitled “Working with Flash Catalyst Projects in Flash Builder 4″ – the recording for this is now available for playback on Adobe TV and I’ve posted the slides below.

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The presentation builds on the Exploring Flash Catalyst and Flash Builder workflows article that was published on the Adobe Developer Connection site, but also includes some example code which may help if you wish to explore the use of Flash Catalyst generated skins for custom Flex components that extend SkinnableComponent.

Comments OffAdobe, Events, Flex, Rich Internet Apps, Skinning

Flash Catalyst best practices article published

An article I wrote on Flash Catalyst best practices for the Adobe Developer Connection site went live yesterday.

Flash Catalyst and Flash BuilderOne of the things I’ve found with Flash Catalyst is that the quality and usefulness of the assets and component skins that you’ll make available for the developers you are working with can vary depending upon how you’ve organized your project, as can the amount of rework and restructuring required on their part when they receive your FXP file. By thinking about naming, structure and being organized throughout the design phase of the project, you’ll help to ensure a smooth flow of assets from design into development.

If you’re considering using Flash Catalyst for creating the user interface for a rich Internet application then I hope the hints and tips shared in the article will help you to make the most from Flash Catalyst and ensure that you’re structuring your projects with the eventual output to the developer in mind.

The article is posted here.

If you have any feedback on the article or additional hints & tips then please do share them using the comments.

5 Comments »Adobe, Flex, Rich Internet Apps, Skinning